Date: 2008
Company: READIO/EGGSHELL GAMES

Readio was a New York based start up gaming and education company specializing in story creation an literacy.

I was fortunate enough to work with them at the onset of their development to help define the visual and creative structure of their offering.

While the Readio product ultimately failed to take flight, I’m proud of the work done for them. I was directly responsible for visual and creative direction, character design, UI design and staff oversight.